シンプルな平面構成に複雑なヴォイドの構成が重なる。その複雑な空間をクライアントと共有するツールとして、スタディの初期からUnreal Engineを使用し、空間構成を検討した。スケッチ・模型・ドローイング・VRとさまざまなツールを使うことで、チームおよびクライアント、施工者とのスムーズな連携が可能になるとともに、さまざまな角度からスタディを照射することができたと考えている。デジタルデザインは、設計事務所と別組織で立ち上げたStudio Super Surfaceで担当している。
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In this 30-minute video by Dutch Profiles, MVRDV founding partner Winy Maas talks at length about his life, his thoughts on architecture and the world, and the work of the company he has led for almost 30 years alongside Jacob van Rijs and Nathalie de Vries. What was the first thing he designed as a child? What advice does he give to his students to set them up for success? What is the most important quality of an MVRDV project? What is his impression of his adopted city of Rotterdam? From the experiences that first made him want to become an architect at the age of six, to the opening of his most recent project, the Depot Boijmans Van Beuningen, in November last year, the profile opens a window into the mind of the “M” in “MVRDV”.